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Meer » Recente forum berichten
  1. There ought to be an "Unfinish […] morid @Grimus That's not how to computer analysis works at all. As soon a […]
  2. There ought to be an "Unfinish […] Donterr static, I see now. It has to be different from club play, my mistake t […]
  3. There ought to be an "Unfinish […] grimus I just want to make a quick comment about the "computer arbiter" thing […]
  4. There ought to be an "Unfinish […] static_shadow (sorry 1% of <10% and <1% of 90% is what I meant to type)
  5. There ought to be an "Unfinish […] static_shadow I didn't say it was "wrong" I took issue with your point that it would […]
  6. What Chess Openings are the Strongest? static_shadow Agreed NorwegianHobbyplayer. Stonewall attack/defense are by their ver […]
  7. [GAMES] Post your best games here! James-Bond Really complicated game probably full of mistakes. Even the SF analysi […]
  8. What Chess Openings are the Strongest? NorwegianHobbyplayer I would say a "stonewall for white" is not aggressive, but rather pass […]
  9. There ought to be an "Unfinish […] Donterr Don't mean to be pedantic about this :). But I don't follow the argume […]
  10. There ought to be an "Unfinish […] static_shadow #22 That's actually a lot less in line with club play, as I stated, th […]
  11. There ought to be an "Unfinish […] Isaiah4031 ? 'omniscient' ? Nooooooooooooo [Neo-Luddites convention soon: look […]
  12. There ought to be an "Unfinish […] Donterr Just a quick thought from me, keeping in mind that, per static_shadow' […]
  13. Beware of the transpositions! static_shadow Yeah, I've asked before about why the analysis doesn't recognize trans […]
  14. Beware of the transpositions! Toadofsky I think this is the code used to identify openings: […]
  15. Antichess rage P00p Been flirting with this top 100 trophy for too long I want to flip my […]
  16. Beware of the transpositions! Anti-Hero I've just imported a game to be analyzed here. However, the opening it […]
  17. hate of puzzles static_shadow #7, #8, and #9 - I didn't suggest that the type of puzzle should be in […]
  18. hate of puzzles static_shadow #12 - then you're doing it wrong. The point of developing the recognit […]
  19. Trophy Competition Count static_shadow The top player trophies are for the top x ACTIVE players in a variant. […]
  20. There ought to be an "Unfinish […] static_shadow Let me be a bit clearer. Rated games are analogous to club play. In […]
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